But this is one of the primary uses of strategic bombers. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. Press question mark to learn the rest of the keyboard shortcuts. Invading the US only to be bogged down by unfathomable numbers of US troops? The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. In addition, combat width, reliability and support companies are discussed in detail. Press question mark to learn the rest of the keyboard shortcuts. Create an account to follow your favorite communities and start taking part in conversations. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. State anti-air can also reduce air superiority in an air region. At the same time I will . Amphibious tanks have terrible armor, which makes them unusable. The Air technology research tree is used to unlock and improve different types of aircraft. Once a new air wing is created, it will take several days for the planes to arrive at the air base. These apply on the small airframe, since the small airframe is used as CAS. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . You need a strategic bomber station within range of the target province . Does this modifier work ? if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Example below: As the UK player, there is 60% intel about Italy's air force. Has to be performed in the land area on which the port lies. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). open.spotify. urban environments, across rivers, forts, etc. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. They can perform Close Air Support, Naval Strike, and Port Strike air missions. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. Would you say that makes sense, or should I just go with with 30 and have a few tank divisions less? Decreased soft attack, hard attack, breakthrough and defense. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. the night *cas* bombing modifier is -90%. Each plane assigned to the attack rolls to hit a target. Wings with this mission will participate in land combat throughout the strategic region. They are super expensive and need to be escorted by Fighters to be worth the cost. The automatically stop pilot exercises when fully trained icon will show when properly enabled. Are tactical bombers worth it hoi4? 2% comes from radar. For example, with 60% air superiority the enemy will suffer a 7% penalty to . When 1.4 comes out I believe tomorrow this will supposedly be fixed. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. Creating divisions is one of the most important aspects of Hearts of Iron IV. The biggest drawback of strategics are that conquered land takes ages to rebuild. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Since you can't tell your bombers what to target anymore, they're useless. How so? Honestly, I want those factories when I conquer the territory, and I have no interest in having to repair them when I do. 1936 fighters and 1940 fighters) may be mixed in the same air wing. It is possible to have a 1940 plane at the start of 1939! Tanks have a high supply usage, logistics company reduces their supply usage significantly. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). They remain banned on most competitive matches. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Ai is so shit you dont need any strat. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. You must log in or register to reply here. Amazing guide! Use strategic bombers to bomb enemy buildings, including air bases. https://forum.paradoxplaza.com/forug-and-strategic-bombers.1450114/post-27193574. The actual amount is a random value up to that portion (i.e. With the new update (DLC?) Professional Officer Corps, earns itself back after 350 army XP. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Especially important in Multiplayer where front lines have many units in them. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Bombs enemy ships. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). This item will only be visible in searches to you, your friends, and admins. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. could you retest it in the arctic? They said they have fixed this for the 1.4 update but it should still play a large role. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. Does it affect just CAS or any aircraft with a CAS mission available, i.e. That will allow them to redeploy wings with up to 200 planes to be located within the region. Create an account to follow your favorite communities and start taking part in conversations. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . The capacity of an air base is shared between allies. Damage will reduce the capacity the base can hold until repaired. The CAS frontage of a battle can be filled by planes from multiple friendly wings. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. This page was last edited on 13 October 2022, at 14:57. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Some missions will always fly. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Breakthrough only needs to be as high as enemy soft attack (per combat width). Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Available for: All planes, except rocket interceptors, transport planes and scout planes. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. Light tanks have virtually no armor and a low cost. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. If you spot a mistake then you are welcome to fix it. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Given enough air support, even basic infantry can push through enemy lines. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Well, the main problem isn't that they're bad at what they do, but that you rarely need them. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. It may be advisable to put air wings on standby during such conditions. If you spot a mistake then you are welcome to fix it. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). But this may only work if their air bases are already close to full capacity. bombing results are fairly noisy. Read the rules though as they are often banned. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. This item has been removed from the community because it violates Steam Community & Content Guidelines. This item will only be visible to you, admins, and anyone marked as a creator. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Bombed Germany a bunch so their economy sucked. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). Hi, let me introduce myself! common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. Valve Corporation. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). 3. From Hearts of Iron 4 Wiki. Same goes for AA. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Air superiority is provided by planes actively performing their mission and depends on their type as well. Strategic bombers can be fought in the air by fighters. Air superiority. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. A wing with more planes than can join its highest priority battle can split to join multiple battles. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. This needs to be verified). Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. +1 I agree with everything you said. hoi4 isn't an easy game, people opt to play it . support artillery specifically is stupid cost effective. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Is this the case in hoi4? It's a bit of a niche area. I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Strategic bombing. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. Would you recommend to use 21 width tank divisions? Jump to navigation Jump to search. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 It may not display this or other websites correctly. Do you think they are as important as CAS aircraft? Each type of aircraft built upon light airframes also has a carrier variant that can be researched. Create an account to follow your favorite communities and start taking part in conversations. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. They have become even worse after the piercing buff. Does this work ? New comments cannot be posted and votes cannot be cast. Press F1 to switch to it if you're using another view. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Enabling pilot exercises will disable all other missions. Join. All trademarks are property of their respective owners in the US and other countries. Their lower agility however means that they will struggle against regular fighters. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Port strike. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Divisional anti-air (AA) weapons reduce the damage from CAS. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Are strategic bombers worth building? Available for: Fighter, Heavy Fighter, Jet Fighter. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Air bases can be damaged by strategic bombing missions . Air bases are needed for the operation of aircraft. They get attacked by 91 CAS planes every 8[12] hours. Most air operations work on the scale of strategic regions. CAS provide an attack bonus which boosts the stats of friendly units in the combat. I didn't know they targeted Airbases first. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. Heavy fighters' larger range also means that they can be used to defend a larger area. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Scout Planes perform aerial scouting and intel gathering. Permanent link; Page information; Ad Space Strategic bomber. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. the infantry category). Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Every plane that joins a battle produces 0.0005[13] country air experience. I've been told that you should use either CAS or Strats. Tanks are very expensive, build planes first. Deals damage to enemy divisions on the ground. Defending the Soviet Union from invasion? Intel advantage + air superiority can go from 25% to 40% bonus. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. A division consists of 5 combat regiments and 5 support companies. Naval bombers en masse are ridiculous. Pushing with infantry and CAS often works against a weak enemy. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. Air wings can be assigned to various missions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. They can attack enemy convoys carrying troops. the night penalty isn't -50%, as you guessed, but -90%. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Very cost-effective way of killing the enemy navy. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. Different missions are available for different plane types.